Extra:Guide

So you're confused, huh? This page will explain everything you need to know about CABRA.

Basics
CABRA is a collection of relations between base rules. What between what now? Let's start with that.

A "base rule" is the rule with the minimum amount of birth/survival transitions needed for a pattern to survive. For example, the Glider was discovered in B3/S23, but that is not the simplest rule it can survive in. If we remove all of the unneeded survival and birth conditions, it leaves us with B3aijn/S2ae3jnr. The cool thing is, that even in this very bare-boned rule, other patterns can also exist. We call these appearances "relationships" with the base pattern in the rule.

Relationships
A "relationship" has two types:
 * Level 1: is when a pattern appears in another pattern's base rule, but not vice versa.
 * Level 2: is when both patterns appear in each other's rules.

So now that you know the basics, let's get to some other, more complex terms.

Hermit
A hermit is a pattern that has no relationships in its base rule.

Hate
Hate is when two patterns are incapable of existing together in the same rule, no matter what. This can also be conveyed as a "Level -1" relationship.

Families
A family is an enclosed set of patterns that relate to each other, but nothing else. It is suspected that most if not all patterns will have families, but the database is not complete enough to see yet.